同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | fb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3be4d | ûPÊ鴻ޤþûPÊ鴻ޤþûPÊ鴻ޤþûPÊ鴻ޤþM |
SJIS-WIN | fb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3be4d | 瀨ハ魘サ鉦、テセ瀨ハ魘サ鉦、テセ瀨ハ魘サ鉦、テセ瀨ハ魘サ鉦、テセM |
EUC-JP | fb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3be4d | ?慕柑誾綻?慕柑誾綻?慕柑誾綻?慕柑誾綻M |
UTF-8 | fb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3be4d | ?P?鴻?ޤþ?P?鴻?ޤþ?P?鴻?ޤþ?P?鴻?ޤþM |
UHC | fb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3befb50cae9b4bb8fdea4c3be4d | 瀣蝎뉵뤰ㅓ엉P蝎뉵뤰ㅓ엉P蝎뉵뤰ㅓ엉P蝎뉵뤰ㅓ푆 |