同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb84d | ò¯ºé£¯â÷½¸ò¯ºé£¯â÷½¸ò¯ºé£¯â÷½¸ò¯ºé£¯â÷½¸M |
SJIS-WIN | f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb84d | コ骼」識糯スクコ骼」識糯スクコ骼」識糯スクコ骼」識糯スクM |
EUC-JP | f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb84d | 鬲咲」ッ磆集鬲咲」ッ磆集鬲咲」ッ磆集鬲咲」ッ磆集M |
UTF-8 | f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb84d | ?鎣???????鎣???????鎣???????鎣??????M |
UHC | f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb8f2afbae98ea38eafe2f7bdb84d | 沚븅렍렞順슛沚븅렍렞順슛沚븅렍렞順슛沚븅렍렞順슛M |