同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c40f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c534d | ð÷¢éç©[[\ð÷¢éç©[[\@ð÷¢éç©[[\ð÷¢éç©[[\SM |
SJIS-WIN | f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c40f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c534d | 爾鱸自[[\爾鱸自[[\@爾鱸自[[\爾鱸自[[\SM |
EUC-JP | f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c40f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c534d | 頷「蜃ゥ[[\頷「蜃ゥ[[\@頷「蜃ゥ[[\頷「蜃ゥ[[\SM |
UTF-8 | f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c40f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c534d | ?????玩[[\?????玩[[\@?????玩[[\?????玩[[\SM |
UHC | f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c40f0f78ea2e9e78ea95b5b5cf0f78ea2e9e78ea95b5b5c534d | 棕렋遇렔[[\棕렋遇렔[[\@棕렋遇렔[[\棕렋遇렔[[\SM |