同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c40f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c534dð뎻칽¸[[\ð뎻칽¸[[\@ð뎻칽¸[[\ð뎻칽¸[[\SM
SJIS-WINf0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c40f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c534d悉?スク[[\悉?スク[[\@悉?スク[[\悉?スク[[\SM
EUC-JPf0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c40f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c534d韜サ豺集[[\韜サ豺集[[\@韜サ豺集[[\韜サ豺集[[\SM
UTF-8f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c40f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c534d?뎻칽?[[\?뎻칽?[[\@?뎻칽?[[\?뎻칽?[[\SM
UHCf0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c40f0eb8ebbecb9bdb85b5b5cf0eb8ebbecb9bdb85b5b5c534d足렮移슛[[\足렮移슛[[\@足렮移슛[[\足렮移슛[[\SM