同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c40f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c534d | ðÁ¹éç©[[\ðÁ¹éç©[[\@ðÁ¹éç©[[\ðÁ¹éç©[[\SM |
SJIS-WIN | f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c40f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c534d | 嫉鱸自[[\嫉鱸自[[\@嫉鱸自[[\嫉鱸自[[\SM |
EUC-JP | f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c40f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c534d | 霑ケ蜃ゥ[[\霑ケ蜃ゥ[[\@霑ケ蜃ゥ[[\霑ケ蜃ゥ[[\SM |
UTF-8 | f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c40f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c534d | ?????玩[[\?????玩[[\@?????玩[[\?????玩[[\SM |
UHC | f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c40f0c18eb9e9e78ea95b5b5cf0c18eb9e9e78ea95b5b5c534d | 彫렫遇렔[[\彫렫遇렔[[\@彫렫遇렔[[\彫렫遇렔[[\SM |