同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c40f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c534d | ð´ºç¦³¼\ð´ºç¦³¼\@ð´ºç¦³¼\ð´ºç¦³¼\SM |
SJIS-WIN | f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c40f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c534d | コ邇ヲウシ\コ邇ヲウシ\@コ邇ヲウシ\コ邇ヲウシ\SM |
EUC-JP | f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c40f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c534d | 雋榊ヲ骸\雋榊ヲ骸\@雋榊ヲ骸\雋榊ヲ骸\SM |
UTF-8 | f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c40f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c534d | ?玦??\?玦??\@?玦??\?玦??\SM |
UHC | f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c40f0b4bae78ea6b3bc5cf0b4bae78ea6b3bc5c534d | 蹄븀렑낵\蹄븀렑낵\@蹄븀렑낵\蹄븀렑낵\SM |