同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb367f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb3674d | ð²·ìº¬éé?ð²·ìº¬éí³gð²·ìº¬éé?ð²·ìº¬éí³gM |
SJIS-WIN | f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb367f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb3674d | 執?汐鳬?執?汐鳫宍g執?汐鳬?執?汐鳫宍gM |
EUC-JP | f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb367f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb3674d | 隹キ貂ャ蜑?隹キ貂ャ蜊ウg隹キ貂ャ蜑?隹キ貂ャ蜊ウgM |
UTF-8 | f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb367f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb3674d | 캎????캎??펳g캎????캎??펳gM |
UHC | f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb367f0b28eb7ecba8eace9e93ff0b28eb7ecba8eace9ed8eb3674d | 製렩罹렗釪?製렩罹렗勖렢g製렩罹렗釪?製렩罹렗勖렢gM |