同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c40f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c534d𨎲ëé»Ô[[\𨎲ëé»Ô[[\@𨎲ëé»Ô[[\𨎲ëé»Ô[[\SM
SJIS-WINf0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c40f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c534d軸?サヤ[[\軸?サヤ[[\@軸?サヤ[[\軸?サヤ[[\SM
EUC-JPf0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c40f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c534d隕イ謇市[[\隕イ謇市[[\@隕イ謇市[[\隕イ謇市[[\SM
UTF-8f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c40f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c534d𨎲???[[\𨎲???[[\@𨎲???[[\𨎲???[[\SM
UHCf0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c40f0a88eb2ebe9bbd45b5b5cf0a88eb2ebe9bbd45b5b5c534d帝렡邑뿔[[\帝렡邑뿔[[\@帝렡邑뿔[[\帝렡邑뿔[[\SM