同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c40f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c534d | ð¦¸ë?ðî·¬ð¦¸ë?ðî·°\@ð¦¸ë?ðî·¬ð¦¸ë?ðî·°\SM |
SJIS-WIN | f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c40f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c534d | ク?キャク?キー\@ク?キャク?キー\SM |
EUC-JP | f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c40f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c534d | 隍碁?韲桑隍碁?韲薫\@隍碁?韲桑隍碁?韲薫\SM |
UTF-8 | f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c40f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c534d | ????????\@????????\SM |
UHC | f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c40f0a6b8eb3ff0eeb7acf0a6b8eb3ff0eeb7b05c534d | 啼몃?尊랸啼몃?尊럭\@啼몃?尊랸啼몃?尊럭\SM |