同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c40f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c534d | ð¦¸ë?ðµ¢\ð¦¸ë?ðµ¢\@ð¦¸ë?ðµ¢\ð¦¸ë?ðµ¢\SM |
SJIS-WIN | f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c40f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c534d | ク?爾\ク?爾\@ク?爾\ク?爾\SM |
EUC-JP | f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c40f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c534d | 隍碁?雉「\隍碁?雉「\@隍碁?雉「\隍碁?雉「\SM |
UTF-8 | f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c40f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c534d | ???\???\@???\???\SM |
UHC | f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c40f0a6b8eb3ff0b58ea25cf0a6b8eb3ff0b58ea25c534d | 啼몃?醍렋\啼몃?醍렋\@啼몃?醍렋\啼몃?醍렋\SM |