同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda3efbe82ceb4e6ab934d | ï¾ï½«ï¾ï½£ï¾ï½¶ï¾ï½¥ï¾ç¯ 禿」ï¾Î´æ«M |
SJIS-WIN | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda3efbe82ceb4e6ab934d | ??スォ?ゑス」?ゑスカ??ス・?らッ?遖ソ?」?ばエ讚溺 |
EUC-JP | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda3efbe82ceb4e6ab934d | 鐓?鐔??鐔o?鐔駈?鐔ワ?膀?胼随州鐓?隆罠?M |
UTF-8 | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda3efbe82ceb4e6ab934d | テォツ」ツカテ・ツ篠禿」ツδ櫓M |
UHC | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda3efbe82ceb4e6ab934d | 絶껓쉥絶귨숲絶귨슐絶껓쉈絶귞캙獵울숲絶궽닸쳯M |