同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda2efbe83efbda1efbe82efbd80 | ï¾ï½«ï¾ï½£ï¾ï½¶ï¾ï½¥ï¾ç¯ 禿「ï¾ï½¡ï¾ï½ |
SJIS-WIN | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda2efbe83efbda1efbe82efbd80 | ??スォ?ゑス」?ゑスカ??ス・?らッ?遖ソ?「??ス。?ゑス? |
EUC-JP | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda2efbe83efbda1efbe82efbd80 | 鐓?鐔??鐔o?鐔駈?鐔ワ?膀?胼随就鐓?鐔¥?鐔? |
UTF-8 | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda2efbe83efbda1efbe82efbd80 | テォツ」ツカテ・ツ篠禿「テ。ツ` |
UHC | efbe83efbdabefbe82efbda3efbe82efbdb6efbe83efbda5efbe82e7afa0e7a6bfefbda2efbe83efbda1efbe82efbd80 | 絶껓쉥絶귨숲絶귨슐絶껓쉈絶귞캙獵울숱絶껓숯絶귨? |