同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda9efbe82e6858ae7a6bfefbdb8efbe82e78c9fe6b4a5efbdbaefbe82efbda1efbe82e5a099efbdae | ï¾ï½©ï¾æ 禿クï¾ç津コï¾ï½¡ï¾å ï½® |
SJIS-WIN | efbe83efbda9efbe82e6858ae7a6bfefbdb8efbe82e78c9fe6b4a5efbdbaefbe82efbda1efbe82e5a099efbdae | ??スゥ?よ?遖ソ?ク?ら検豢・?コ?ゑス。?ょ?呻スョ |
EUC-JP | efbe83efbda9efbe82e6858ae7a6bfefbdb8efbe82e78c9fe6b4a5efbdbaefbe82efbda1efbe82e5a099efbdae | 鐓?鐔????胼随集鐓???羇ワ什鐓?鐔¥???鐔 |
UTF-8 | efbe83efbda9efbe82e6858ae7a6bfefbdb8efbe82e78c9fe6b4a5efbdbaefbe82efbda1efbe82e5a099efbdae | テゥツ慊禿クツ猟津コツ。ツ堙ョ |
UHC | efbe83efbda9efbe82e6858ae7a6bfefbdb8efbe82e78c9fe6b4a5efbdbaefbe82efbda1efbe82e5a099efbdae | 絶껓쉘絶귝뀏獵울슛絶귞뙚域ο스絶귨숯絶귛젟節 |