同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda9efbe82e4bbb0e7a6bfefbda5efbe82efbdaeefbe82efbda4efbe83efbda9efbe82efbdb1efbe82efbdb8 | ï¾ï½©ï¾ä»°ç¦¿ï½¥ï¾ï½®ï¾ï½¤ï¾ï½©ï¾ï½±ï¾ï½¸ |
SJIS-WIN | efbe83efbda9efbe82e4bbb0e7a6bfefbda5efbe82efbdaeefbe82efbda4efbe83efbda9efbe82efbdb1efbe82efbdb8 | ??スゥ?ゆサー遖ソ?・?ゑスョ?ゑス、??スゥ?ゑスア?ゑスク |
EUC-JP | efbe83efbda9efbe82e4bbb0e7a6bfefbda5efbe82efbdaeefbe82efbda4efbe83efbda9efbe82efbdb1efbe82efbdb8 | 鐓?鐔??篁亥?鐔ワ?鐔??鐔わ?鐔??鐔縁?鐔 |
UTF-8 | efbe83efbda9efbe82e4bbb0e7a6bfefbda5efbe82efbdaeefbe82efbda4efbe83efbda9efbe82efbdb1efbe82efbdb8 | テゥツ仰禿・ツョツ、テゥツアツク |
UHC | efbe83efbda9efbe82e4bbb0e7a6bfefbda5efbe82efbdaeefbe82efbda4efbe83efbda9efbe82efbdb1efbe82efbdb8 | 絶껓쉘絶귚뺐獵울쉈絶귨쉰絶귨숴絶껓쉘絶귨쉽絶귨슛 |