同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe83efbdb9efbe82e581b2efbda5efbe82efbda2efbe82e7a6bfefbda5efbe83efbdb0efbe82efbda94d | ï¾ï½¨ï¾ï½¹ï¾å²ï½¥ï¾ï½¢ï¾ç¦¿ï½¥ï¾ï½°ï¾ï½©M |
SJIS-WIN | efbe83efbda8efbe83efbdb9efbe82e581b2efbda5efbe82efbda2efbe82e7a6bfefbda5efbe83efbdb0efbe82efbda94d | ??スィ??スケ?ょ??・?ゑス「?らヲソ?・??スー?ゑスゥM |
EUC-JP | efbe83efbda8efbe83efbdb9efbe82e581b2efbda5efbe82efbda2efbe82e7a6bfefbda5efbe83efbdb0efbe82efbda94d | 鐓?鐔??鐔刻??駕愁鐓?鐔??胼随愁鐓?鐔逸?鐔? |
UTF-8 | efbe83efbda8efbe83efbdb9efbe82e581b2efbda5efbe82efbda2efbe82e7a6bfefbda5efbe83efbdb0efbe82efbda94d | ティテケツ偲・ツ「ツ禿・テーツゥM |
UHC | efbe83efbda8efbe83efbdb9efbe82e581b2efbda5efbe82efbda2efbe82e7a6bfefbda5efbe83efbdb0efbe82efbda94d | 絶껓쉔絶껓슝絶귛겛節ο푴節?푴獵울쉈絶껓쉼絶귨쉘M |