同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe83efbda8efbe82e5a7aaefbda4efbe82efbdbbefbe82e4e596efbda7efbe82efbdaaefbe82efbdae4d | ï¾ï½¨ï¾ï½¨ï¾å§ªï½¤ï¾ï½»ï¾äåァï¾ï½ªï¾ï½®M |
SJIS-WIN | efbe83efbda8efbe83efbda8efbe82e5a7aaefbda4efbe82efbdbbefbe82e4e596efbda7efbe82efbdaaefbe82efbdae4d | ??スィ??スィ?ょァェ?、?ゑスサ?ゆ蝟?ァ?ゑスェ?ゑスョM |
EUC-JP | efbe83efbda8efbe83efbda8efbe82e5a7aaefbda4efbe82efbdbbefbe82e4e596efbda7efbe82efbdaaefbe82efbdae4d | 鐓?鐔??鐔??紮?修鐓?鐔誌?粤?鐔э?鐔??鐔? |
UTF-8 | efbe83efbda8efbe83efbda8efbe82e5a7aaefbda4efbe82efbdbbefbe82e4e596efbda7efbe82efbdaaefbe82efbdae4d | ティティツ姪、ツサツ??ァツェツョM |
UHC | efbe83efbda8efbe83efbda8efbe82e5a7aaefbda4efbe82efbdbbefbe82e4e596efbda7efbe82efbdaaefbe82efbdae4d | 絶껓쉔絶껓쉔絶귛㎦節ㅿ푴節삼푴鴨뽳쉑絶귨쉠絶귨쉰M |