同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82efbdb8efbe82e6b78cefbda4efbe82efbdb8efbe82e69a97efbda9efbe82e6b79eefbdb36d4d | ï¾ï½¨ï¾ï½¸ï¾æ·ï½¤ï¾ï½¸ï¾æゥï¾æ·ï½³mM |
SJIS-WIN | efbe83efbda8efbe82efbdb8efbe82e6b78cefbda4efbe82efbdb8efbe82e69a97efbda9efbe82e6b79eefbdb36d4d | ??スィ?ゑスク?よキ鯉ス、?ゑスク?よ囓?ゥ?よキ橸スウmM |
EUC-JP | efbe83efbda8efbe82efbdb8efbe82e6b78cefbda4efbe82efbdb8efbe82e69a97efbda9efbe82e6b79eefbdb36d4d | 鐓?鐔??鐔醐?羞?鐔わ?鐔醐???鐔??羞?鐔?M |
UTF-8 | efbe83efbda8efbe82efbdb8efbe82e6b78cefbda4efbe82efbdb8efbe82e69a97efbda9efbe82e6b79eefbdb36d4d | ティツクツ淌、ツクツ暗ゥツ淞ウmM |
UHC | efbe83efbda8efbe82efbdb8efbe82e6b78cefbda4efbe82efbdb8efbe82e69a97efbda9efbe82e6b79eefbdb36d4d | 絶껓쉔絶귨슛絶귝톸節ㅿ푴節몌푴予쀯쉘絶귝퇍節쿺M |