同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82efbdb8efbe82e6a6b2efbda5efbe82e8f7b3efbdb2efbe83efbda7efbe82efbdb5efbe82efbda14d | ï¾ï½¨ï¾ï½¸ï¾æ¦²ï½¥ï¾è÷³ï½²ï¾ï½§ï¾ï½µï¾ï½¡M |
SJIS-WIN | efbe83efbda8efbe82efbdb8efbe82e6a6b2efbda5efbe82e8f7b3efbdb2efbe83efbda7efbe82efbdb5efbe82efbda14d | ??スィ?ゑスク?よヲイ?・?り?イ??スァ?ゑスオ?ゑス。M |
EUC-JP | efbe83efbda8efbe82efbdb8efbe82e6a6b2efbda5efbe82e8f7b3efbdb2efbe83efbda7efbe82efbdb5efbe82efbda14d | 鐓?鐔??鐔醐?网駕愁鐓?蔟鰹讐鐓?鐔э?鐔居?鐔? |
UTF-8 | efbe83efbda8efbe82efbdb8efbe82e6a6b2efbda5efbe82e8f7b3efbdb2efbe83efbda7efbe82efbdb5efbe82efbda14d | ティツクツ榲・ツ???イテァツオツ。M |
UHC | efbe83efbda8efbe82efbdb8efbe82e6a6b2efbda5efbe82e8f7b3efbdb2efbe83efbda7efbe82efbdb5efbe82efbda14d | 絶껓쉔絶귨슛絶귝┣節ο푴料놂쉿絶껓쉑絶귨슉絶귨숯M |