同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82efbdb8efbe82e59889efbda9efbe82e582b5e5879defbda4efbe83efbda7 | ï¾ï½¨ï¾ï½¸ï¾åゥï¾åµå、ï¾ï½§ |
SJIS-WIN | efbe83efbda8efbe82efbdb8efbe82e59889efbda9efbe82e582b5e5879defbda4efbe83efbda7 | ??スィ?ゑスク?ょ??ゥ?ょし蜃晢ス、??スァ |
EUC-JP | efbe83efbda8efbe82efbdb8efbe82e59889efbda9efbe82e582b5e5879defbda4efbe83efbda7 | 鐓?鐔??鐔醐???鐔???球??鐔わ?鐔 |
UTF-8 | efbe83efbda8efbe82efbdb8efbe82e59889efbda9efbe82e582b5e5879defbda4efbe83efbda7 | ティツクツ嘉ゥツ債凝、テァ |
UHC | efbe83efbda8efbe82efbdb8efbe82e59889efbda9efbe82e582b5e5879defbda4efbe83efbda7 | 絶껓쉔絶귨슛絶귛삂節⑼푴菴드뇺節ㅿ푵節 |