同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82efbdb7efbe82e6b998efbda5efbe82e8f7b3efbdb2efbe83efbda6efbe82efbdb8efbe82efbda54d | ï¾ï½¨ï¾ï½·ï¾æ¹ï½¥ï¾è÷³ï½²ï¾ï½¦ï¾ï½¸ï¾ï½¥M |
SJIS-WIN | efbe83efbda8efbe82efbdb7efbe82e6b998efbda5efbe82e8f7b3efbdb2efbe83efbda6efbe82efbdb8efbe82efbda54d | ??スィ?ゑスキ?よケ假ス・?り?イ??スヲ?ゑスク?ゑス・M |
EUC-JP | efbe83efbda8efbe82efbdb7efbe82e6b998efbda5efbe82e8f7b3efbdb2efbe83efbda6efbe82efbdb8efbe82efbda54d | 鐓?鐔??鐔件?羚?鐔ワ?蔟鰹讐鐓?鐔??鐔醐?鐔? |
UTF-8 | efbe83efbda8efbe82efbdb7efbe82e6b998efbda5efbe82e8f7b3efbdb2efbe83efbda6efbe82efbdb8efbe82efbda54d | ティツキツ湘・ツ???イテヲツクツ・M |
UHC | efbe83efbda8efbe82efbdb7efbe82e6b998efbda5efbe82e8f7b3efbdb2efbe83efbda6efbe82efbdb8efbe82efbda54d | 絶껓쉔絶귨슘絶귝튂節ο푴料놂쉿絶껓쉐絶귨슛絶귨쉈M |