同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82efbdb0efbe82efbdb7efbe83efbda8efbe82efbdb4efbe82e69a97efbda6efbe82e582b5e58686 | ï¾ï½¨ï¾ï½°ï¾ï½·ï¾ï½¨ï¾ï½´ï¾æヲï¾åµå |
SJIS-WIN | efbe83efbda8efbe82efbdb0efbe82efbdb7efbe83efbda8efbe82efbdb4efbe82e69a97efbda6efbe82e582b5e58686 | ??スィ?ゑスー?ゑスキ??スィ?ゑスエ?よ囓?ヲ?ょし蜀 |
EUC-JP | efbe83efbda8efbe82efbdb0efbe82efbdb7efbe83efbda8efbe82efbdb4efbe82e69a97efbda6efbe82e582b5e58686 | 鐓?鐔??鐔逸?鐔件?鐔??鐔器???鐔???球?? |
UTF-8 | efbe83efbda8efbe82efbdb0efbe82efbdb7efbe83efbda8efbe82efbdb4efbe82e69a97efbda6efbe82e582b5e58686 | ティツーツキティツエツ暗ヲツ債円 |
UHC | efbe83efbda8efbe82efbdb0efbe82efbdb7efbe83efbda8efbe82efbdb4efbe82e69a97efbda6efbe82e582b5e58686 | 絶껓쉔絶귨쉼絶귨슘絶껓쉔絶귨슈絶귝슅節?푴菴드냶 |