同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82e9b3b4e6b0bee5a095e582acefbda8efbe82efbda5efbe82efbdb2efbe83efbda8efbe82e9b3b4 | ï¾ï½¨ï¾é³´æ°¾å å¬ï½¨ï¾ï½¥ï¾ï½²ï¾ï½¨ï¾é³´ |
SJIS-WIN | efbe83efbda8efbe82e9b3b4e6b0bee5a095e582acefbda8efbe82efbda5efbe82efbdb2efbe83efbda8efbe82e9b3b4 | ??スィ?るウエ豌セ蝣募ぎ?ィ?ゑス・?ゑスイ??スィ?るウエ |
EUC-JP | efbe83efbda8efbe82e9b3b4e6b0bee5a095e582acefbda8efbe82efbda5efbe82efbdb2efbe83efbda8efbe82e9b3b4 | 鐓?鐔??薐贋鮎????秀鐓?鐔ワ?鐔駕?鐔??薐 |
UTF-8 | efbe83efbda8efbe82e9b3b4e6b0bee5a095e582acefbda8efbe82efbda5efbe82efbdb2efbe83efbda8efbe82e9b3b4 | ティツ鳴氾堕催ィツ・ツイティツ鳴 |
UHC | efbe83efbda8efbe82e9b3b4e6b0bee5a095e582acefbda8efbe82efbda5efbe82efbdb2efbe83efbda8efbe82e9b3b4 | 絶껓쉔絶귡낫麗얍젙菴э쉔絶귨쉈絶귨쉿絶껓쉔絶귡낫 |