同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbbefbe82e7a6bfefbda4efbe82efbdb8efbe82e291ad | ï¾ï½¨ï¾æ¥ªï½³ï¾ï½¦ï¾ï½»ï¾ç¦¿ï½¤ï¾ï½¸ï¾â |
SJIS-WIN | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbbefbe82e7a6bfefbda4efbe82efbdb8efbe82e291ad | ??スィ?よ・ェ?ウ??スヲ?ゑスサ?らヲソ?、?ゑスク?や俗 |
EUC-JP | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbbefbe82e7a6bfefbda4efbe82efbdb8efbe82e291ad | 鐓?鐔??罐?蹴鐓?鐔??鐔誌?胼随修鐓?鐔醐?? |
UTF-8 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbbefbe82e7a6bfefbda4efbe82efbdb8efbe82e291ad | ティツ楪ウテヲツサツ禿、ツクツ⑭ |
UHC | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbbefbe82e7a6bfefbda4efbe82efbdb8efbe82e291ad | 絶껓쉔絶귝ⅹ節놂푵節?푴節삼푴獵울숴絶귨슛絶귘뫋 |