同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbaefbe82efbdbdefbe83efbda6efbe82e4bc89e6aeba4d | ï¾ï½¨ï¾æ¥ªï½³ï¾ï½¦ï¾ï½ºï¾ï½½ï¾ï½¦ï¾ä¼æ®ºM |
SJIS-WIN | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbaefbe82efbdbdefbe83efbda6efbe82e4bc89e6aeba4d | ??スィ?よ・ェ?ウ??スヲ?ゑスコ?ゑスス??スヲ?ゆシ画ョコM |
EUC-JP | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbaefbe82efbdbdefbe83efbda6efbe82e4bc89e6aeba4d | 鐓?鐔??罐?蹴鐓?鐔??鐔削?鐔緒?鐔??篌?罧? |
UTF-8 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbaefbe82efbdbdefbe83efbda6efbe82e4bc89e6aeba4d | ティツ楪ウテヲツコツステヲツ伉殺M |
UHC | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda6efbe82efbdbaefbe82efbdbdefbe83efbda6efbe82e4bc89e6aeba4d | 絶껓쉔絶귝ⅹ節놂푵節?푴節븝푴節쏙푵節?푴鴉됪?M |