同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda5efbe82e999b3efbdb2efbe83efbda8efbe82efbda3efbe82efbdb8 | ï¾ï½¨ï¾æ¥ªï½³ï¾ï½¥ï¾é³ï½²ï¾ï½¨ï¾ï½£ï¾ï½¸ |
SJIS-WIN | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda5efbe82e999b3efbdb2efbe83efbda8efbe82efbda3efbe82efbdb8 | ??スィ?よ・ェ?ウ??ス・?る匍?イ??スィ?ゑス」?ゑスク |
EUC-JP | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda5efbe82e999b3efbdb2efbe83efbda8efbe82efbda3efbe82efbdb8 | 鐓?鐔??罐?蹴鐓?鐔ワ??鰹讐鐓?鐔??鐔o?鐔 |
UTF-8 | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda5efbe82e999b3efbdb2efbe83efbda8efbe82efbda3efbe82efbdb8 | ティツ楪ウテ・ツ陳イティツ」ツク |
UHC | efbe83efbda8efbe82e6a5aaefbdb3efbe83efbda5efbe82e999b3efbdb2efbe83efbda8efbe82efbda3efbe82efbdb8 | 絶껓쉔絶귝ⅹ節놂푵節ο푴料놂쉿絶껓쉔絶귨숲絶귨슛 |