同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda7efbe82efbda3efbe82efbdb4efbe83efbda9efbe82e5a095e5a099efbda6efbe82efbdb6efbe82efbdb84d | ï¾ï½§ï¾ï½£ï¾ï½´ï¾ï½©ï¾å å ヲï¾ï½¶ï¾ï½¸M |
SJIS-WIN | efbe83efbda7efbe82efbda3efbe82efbdb4efbe83efbda9efbe82e5a095e5a099efbda6efbe82efbdb6efbe82efbdb84d | ??スァ?ゑス」?ゑスエ??スゥ?ょ?募?呻スヲ?ゑスカ?ゑスクM |
EUC-JP | efbe83efbda7efbe82efbda3efbe82efbdb4efbe83efbda9efbe82e5a095e5a099efbda6efbe82efbdb6efbe82efbdb84d | 鐓?鐔э?鐔o?鐔器?鐔??????鐔??鐔駈?鐔? |
UTF-8 | efbe83efbda7efbe82efbda3efbe82efbdb4efbe83efbda9efbe82e5a095e5a099efbda6efbe82efbdb6efbe82efbdb84d | テァツ」ツエテゥツ堕堙ヲツカツクM |
UHC | efbe83efbda7efbe82efbda3efbe82efbdb4efbe83efbda9efbe82e5a095e5a099efbda6efbe82efbdb6efbe82efbdb84d | 絶껓쉑絶귨숲絶귨슈絶껓쉘絶귛젙額숋쉐絶귨슐絶귨슛M |