同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda7efbe82e5a08be7a6bfefbda7efbe82efbdb6efbe82e7a6bfefbda5efbe82e582b5e582acefbda5efbe82 | ï¾ï½§ï¾å 禿ァï¾ï½¶ï¾ç¦¿ï½¥ï¾åµå¬ï½¥ï¾ |
SJIS-WIN | efbe83efbda7efbe82e5a08be7a6bfefbda7efbe82efbdb6efbe82e7a6bfefbda5efbe82e582b5e582acefbda5efbe82 | ??スァ?ょ?狗ヲソ?ァ?ゑスカ?らヲソ?・?ょし蛯ャ?・? |
EUC-JP | efbe83efbda7efbe82e5a08be7a6bfefbda7efbe82efbdb6efbe82e7a6bfefbda5efbe82e582b5e582acefbda5efbe82 | 鐓?鐔э???胼随洲鐓?鐔駈?胼随愁鐓??球??愁鐓? |
UTF-8 | efbe83efbda7efbe82e5a08be7a6bfefbda7efbe82efbdb6efbe82e7a6bfefbda5efbe82e582b5e582acefbda5efbe82 | テァツ堋禿ァツカツ禿・ツ債催・ツ |
UHC | efbe83efbda7efbe82e5a08be7a6bfefbda7efbe82efbdb6efbe82e7a6bfefbda5efbe82e582b5e582acefbda5efbe82 | 絶껓쉑絶귛젉獵울쉑絶귨슐絶귞┸節ο푴菴드궗節ο푴 |