同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda6efbe82efbdaeefbe82e582b5e5808be58fa4e7a6bfefbda6efbe82efbdaeefbe82e582b5e5808be99fbb | ï¾ï½¦ï¾ï½®ï¾åµåå¤ç¦¿ï½¦ï¾ï½®ï¾åµåé» |
SJIS-WIN | efbe83efbda6efbe82efbdaeefbe82e582b5e5808be58fa4e7a6bfefbda6efbe82efbdaeefbe82e582b5e5808be99fbb | ??スヲ?ゑスョ?ょし蛟句商遖ソ?ヲ?ゑスョ?ょし蛟矩渊 |
EUC-JP | efbe83efbda6efbe82efbdaeefbe82e582b5e5808be58fa4e7a6bfefbda6efbe82efbdaeefbe82e582b5e5808be99fbb | 鐓?鐔??鐔???球???ょ?鐔??鐔???球??? |
UTF-8 | efbe83efbda6efbe82efbdaeefbe82e582b5e5808be58fa4e7a6bfefbda6efbe82efbdaeefbe82e582b5e5808be99fbb | テヲツョツ債個古禿ヲツョツ債個韻 |
UHC | efbe83efbda6efbe82efbdaeefbe82e582b5e5808be58fa4e7a6bfefbda6efbe82efbdaeefbe82e582b5e5808be99fbb | 絶껓쉐絶귨쉰絶귛궢暗뗥룮獵울쉐絶귨쉰絶귛궢暗뗩읅 |