同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83efbda6efbe82e58d8de5b49aefbda4efbe82efbdb8efbe82e6a6b2efbda8efbe82e5b4a2efbda46b6d4d | ï¾ï½¦ï¾åå´ï½¤ï¾ï½¸ï¾æ¦²ï½¨ï¾å´¢ï½¤kmM |
SJIS-WIN | efbe83efbda6efbe82e58d8de5b49aefbda4efbe82efbdb8efbe82e6a6b2efbda8efbe82e5b4a2efbda46b6d4d | ??スヲ?ょ麹蟠夲ス、?ゑスク?よヲイ?ィ?ょエ「?、kmM |
EUC-JP | efbe83efbda6efbe82e58d8de5b49aefbda4efbe82efbdb8efbe82e6a6b2efbda8efbe82e5b4a2efbda46b6d4d | 鐓?鐔????經?鐔わ?鐔醐?网駕秀鐓?經?修kmM |
UTF-8 | efbe83efbda6efbe82e58d8de5b49aefbda4efbe82efbdb8efbe82e6a6b2efbda8efbe82e5b4a2efbda46b6d4d | テヲツ卍崚、ツクツ榲ィツ崢、kmM |
UHC | efbe83efbda6efbe82e58d8de5b49aefbda4efbe82efbdb8efbe82e6a6b2efbda8efbe82e5b4a2efbda46b6d4d | 絶껓쉐絶귛뜊若싷숴絶귨슛絶귝┣節⑨푴若?숴kmM |