同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdb0efbe83e381a4efbdb2efbe83e381a4e581b2e381a4efbdb7efbe83ceb4efbdadefbe83ceb4efbdb8 | ï¾Î´ï½°ï¾ã¤ï½²ï¾ã¤å²ã¤ï½·ï¾Î´ï½ï¾Î´ï½¸ |
SJIS-WIN | efbe83ceb4efbdb0efbe83e381a4efbdb2efbe83e381a4e581b2e381a4efbdb7efbe83ceb4efbdadefbe83ceb4efbdb8 | ?πエ?ー??▽?イ??▽蛛イ縺、?キ?πエ?ュ?πエ?ク |
EUC-JP | efbe83ceb4efbdb0efbe83e381a4efbdb2efbe83e381a4e581b2e381a4efbdb7efbe83ceb4efbdadefbe83ceb4efbdb8 | 鐓?隆鐔逸??わ讐鐓??ゅ?蚊?わ酬鐓?隆鐔??隆鐔 |
UTF-8 | efbe83ceb4efbdb0efbe83e381a4efbdb2efbe83e381a4e581b2e381a4efbdb7efbe83ceb4efbdadefbe83ceb4efbdb8 | テδーテつイテつ偲つキテδュテδク |
UHC | efbe83ceb4efbdb0efbe83e381a4efbdb2efbe83e381a4e581b2e381a4efbdb7efbe83ceb4efbdadefbe83ceb4efbdb8 | 絶꺨댐쉼絶껁겇節뀐푵徇ㅵ겛徇ㅿ슘絶꺨댐쉭絶꺨댐슛 |