同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdb0efbe83e381a4efbda7efbe83e381a4efbdb8efbe83ceb4efbda8efbe83ceb4e4bd9ae381a4efbdb3 | ï¾Î´ï½°ï¾ã¤ï½§ï¾ã¤ï½¸ï¾Î´ï½¨ï¾Î´ä½ã¤ï½³ |
SJIS-WIN | efbe83ceb4efbdb0efbe83e381a4efbda7efbe83e381a4efbdb8efbe83ceb4efbda8efbe83ceb4e4bd9ae381a4efbdb3 | ?πエ?ー??▽?ァ??▽?ク?πエ?ィ?πエ菴壹▽?ウ |
EUC-JP | efbe83ceb4efbdb0efbe83e381a4efbda7efbe83e381a4efbdb8efbe83ceb4efbda8efbe83ceb4e4bd9ae381a4efbdb3 | 鐓?隆鐔逸??わ洲鐓??わ集鐓?隆鐔??隆篏??わ蹴 |
UTF-8 | efbe83ceb4efbdb0efbe83e381a4efbda7efbe83e381a4efbdb8efbe83ceb4efbda8efbe83ceb4e4bd9ae381a4efbdb3 | テδーテつァテつクテδィテδ佚つウ |
UHC | efbe83ceb4efbdb0efbe83e381a4efbda7efbe83e381a4efbdb8efbe83ceb4efbda8efbe83ceb4e4bd9ae381a4efbdb3 | 絶꺨댐쉼絶껁겇節㏆푵徇ㅿ슛絶꺨댐쉔絶꺨답퐱徇ㅿ슁 |