同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdb0efbe83e381a4efbda6efbe83e381a4e581b2e381a4efbdb8efbe83ceb4efbdaaefbe83e381a4efbdb7 | ï¾Î´ï½°ï¾ã¤ï½¦ï¾ã¤å²ã¤ï½¸ï¾Î´ï½ªï¾ã¤ï½· |
SJIS-WIN | efbe83ceb4efbdb0efbe83e381a4efbda6efbe83e381a4e581b2e381a4efbdb8efbe83ceb4efbdaaefbe83e381a4efbdb7 | ?πエ?ー??▽?ヲ??▽蛛イ縺、?ク?πエ?ェ??▽?キ |
EUC-JP | efbe83ceb4efbdb0efbe83e381a4efbda6efbe83e381a4e581b2e381a4efbdb8efbe83ceb4efbdaaefbe83e381a4efbdb7 | 鐓?隆鐔逸??わ拾鐓??ゅ?蚊?わ集鐓?隆鐔???わ酬 |
UTF-8 | efbe83ceb4efbdb0efbe83e381a4efbda6efbe83e381a4e581b2e381a4efbdb8efbe83ceb4efbdaaefbe83e381a4efbdb7 | テδーテつヲテつ偲つクテδェテつキ |
UHC | efbe83ceb4efbdb0efbe83e381a4efbda6efbe83e381a4e581b2e381a4efbdb8efbe83ceb4efbdaaefbe83e381a4efbdb7 | 絶꺨댐쉼絶껁겇節?푵徇ㅵ겛徇ㅿ슛絶꺨댐쉠絶껁겇節 |