同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdadefbe83ceb4efbdb3efbe83e381a4e581b2e381a4efbda6efbe83ceb4efbdaaefbe83e381a4efbdb8 | ï¾Î´ï½ï¾Î´ï½³ï¾ã¤å²ã¤ï½¦ï¾Î´ï½ªï¾ã¤ï½¸ |
SJIS-WIN | efbe83ceb4efbdadefbe83ceb4efbdb3efbe83e381a4e581b2e381a4efbda6efbe83ceb4efbdaaefbe83e381a4efbdb8 | ?πエ?ュ?πエ?ウ??▽蛛イ縺、?ヲ?πエ?ェ??▽?ク |
EUC-JP | efbe83ceb4efbdadefbe83ceb4efbdb3efbe83e381a4e581b2e381a4efbda6efbe83ceb4efbdaaefbe83e381a4efbdb8 | 鐓?隆鐔??隆鐔鰹??ゅ?蚊?わ拾鐓?隆鐔???わ集 |
UTF-8 | efbe83ceb4efbdadefbe83ceb4efbdb3efbe83e381a4e581b2e381a4efbda6efbe83ceb4efbdaaefbe83e381a4efbdb8 | テδュテδウテつ偲つヲテδェテつク |
UHC | efbe83ceb4efbdadefbe83ceb4efbdb3efbe83e381a4e581b2e381a4efbda6efbe83ceb4efbdaaefbe83e381a4efbdb8 | 絶꺨댐쉭絶꺨댐슁絶껁겇癌꿔겇節?푵灌節わ푵徇ㅿ슛 |