同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdadefbe83ceb4efbda3efbe83e381a4e5e2bfceb4efbda8efbe83e381a4efbdbbefbe83e2dfa4efbdb84d | ï¾Î´ï½ï¾Î´ï½£ï¾ã¤åâ¿Î´ï½¨ï¾ã¤ï½»ï¾âߤクM |
SJIS-WIN | efbe83ceb4efbdadefbe83ceb4efbda3efbe83e381a4e5e2bfceb4efbda8efbe83e381a4efbdbbefbe83e2dfa4efbdb84d | ?πエ?ュ?πエ?」??▽裘ソホエ?ィ??▽?サ??゚、?クM |
EUC-JP | efbe83ceb4efbdadefbe83ceb4efbda3efbe83e381a4e5e2bfceb4efbda8efbe83e381a4efbdbbefbe83e2dfa4efbdb84d | 鐓?隆鐔??隆鐔o??ゅ眇隆鐔???わ住鐓?矍わ集M |
UTF-8 | efbe83ceb4efbdadefbe83ceb4efbda3efbe83e381a4e5e2bfceb4efbda8efbe83e381a4efbdbbefbe83e2dfa4efbdb84d | テδュテδ」テつ??δィテつサテ?ߤクM |
UHC | efbe83ceb4efbdadefbe83ceb4efbda3efbe83e381a4e5e2bfceb4efbda8efbe83e381a4efbdbbefbe83e2dfa4efbdb84d | 絶꺨댐쉭絶꺨댐숲絶껁겇億왁댐쉔絶껁겇節삼푵徇ㅿ슛M |