同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdadefbe83ceb4e6b78ce2dfa4efbdabefbe83ceb4efbda8efbe83e381a4efbdb3efbe83e2dfa4efbdaa4d | ï¾Î´ï½ï¾Î´æ·âߤォï¾Î´ï½¨ï¾ã¤ï½³ï¾âߤェM |
SJIS-WIN | efbe83ceb4efbdadefbe83ceb4e6b78ce2dfa4efbdabefbe83ceb4efbda8efbe83e381a4efbdb3efbe83e2dfa4efbdaa4d | ?πエ?ュ?πエ豺娯゚、?ォ?πエ?ィ??▽?ウ??゚、?ェM |
EUC-JP | efbe83ceb4efbdadefbe83ceb4e6b78ce2dfa4efbdabefbe83ceb4efbda8efbe83e381a4efbdb3efbe83e2dfa4efbdaa4d | 鐓?隆鐔??隆羞?矍わ繍鐓?隆鐔???わ蹴鐓?矍わ終M |
UTF-8 | efbe83ceb4efbdadefbe83ceb4e6b78ce2dfa4efbdabefbe83ceb4efbda8efbe83e381a4efbdb3efbe83e2dfa4efbdaa4d | テδュテδ淌?ߤォテδィテつウテ?ߤェM |
UHC | efbe83ceb4efbdadefbe83ceb4e6b78ce2dfa4efbdabefbe83ceb4efbda8efbe83e381a4efbdb3efbe83e2dfa4efbdaa4d | 絶꺨댐쉭絶꺨닸톸徇ㅿ쉥絶꺨댐쉔絶껁겇節놂푵徇ㅿ쉠M |