同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdacefbe83e381a4e7a6bfe381a4efbdb8efbe83ceb4efbdacefbe83e2dfa4e7a6bfe2dfa4efbdb84d | ï¾Î´ï½¬ï¾ã¤ç¦¿ã¤ï½¸ï¾Î´ï½¬ï¾âߤ禿âߤクM |
SJIS-WIN | efbe83ceb4efbdacefbe83e381a4e7a6bfe381a4efbdb8efbe83ceb4efbdacefbe83e2dfa4e7a6bfe2dfa4efbdb84d | ?πエ?ャ??▽遖ソ縺、?ク?πエ?ャ??゚、遖ソ籬、?クM |
EUC-JP | efbe83ceb4efbdacefbe83e381a4e7a6bfe381a4efbdb8efbe83ceb4efbdacefbe83e2dfa4e7a6bfe2dfa4efbdb84d | 鐓?隆鐔???ょ??わ集鐓?隆鐔??矍ょ?矍わ集M |
UTF-8 | efbe83ceb4efbdacefbe83e381a4e7a6bfe381a4efbdb8efbe83ceb4efbdacefbe83e2dfa4e7a6bfe2dfa4efbdb84d | テδャテつ禿つクテδャテ?ߤ禿?ߤクM |
UHC | efbe83ceb4efbdacefbe83e381a4e7a6bfe381a4efbdb8efbe83ceb4efbdacefbe83e2dfa4e7a6bfe2dfa4efbdb84d | 絶꺨댐쉬絶껁겇獵욍겇節몌푵灌節э푵徇ㅷ┸徇ㅿ슛M |