同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdabefbe83e381a4e6f782e381a4e5a6a5ceb4efbdaaefbe83e381a4efbdb2efbe83e2dfa4efbdaf4d | ï¾Î´ï½«ï¾ã¤æ÷ã¤å¦¥Î´ï½ªï¾ã¤ï½²ï¾âߤッM |
SJIS-WIN | efbe83ceb4efbdabefbe83e381a4e6f782e381a4e5a6a5ceb4efbdaaefbe83e381a4efbdb2efbe83e2dfa4efbdaf4d | ?πエ?ォ??▽踟ゅ▽螯・ホエ?ェ??▽?イ??゚、?ッM |
EUC-JP | efbe83ceb4efbdabefbe83e381a4e6f782e381a4e5a6a5ceb4efbdaaefbe83e381a4efbdb2efbe83e2dfa4efbdaf4d | 鐓?隆鐔???ゆ??ゅΕ隆鐔???わ讐鐓?矍わ蒐M |
UTF-8 | efbe83ceb4efbdabefbe83e381a4e6f782e381a4e5a6a5ceb4efbdaaefbe83e381a4efbdb2efbe83e2dfa4efbdaf4d | テδォテつ???つ妥δェテつイテ?ߤッM |
UHC | efbe83ceb4efbdabefbe83e381a4e6f782e381a4e5a6a5ceb4efbdaaefbe83e381a4efbdb2efbe83e2dfa4efbdaf4d | 絶꺨댐쉥絶껁겇捻귙겇倻Ξ댐쉠絶껁겇節뀐푵徇ㅿ쉴M |