同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb8efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb84d | ï¾Î´ï½«ï¾ã¤å§ªã¤ï½¸ï¾Î´ï½«ï¾ã¤å§ªã¤ï½¸M |
SJIS-WIN | efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb8efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb84d | ?πエ?ォ??▽蟋ェ縺、?ク?πエ?ォ??▽蟋ェ縺、?クM |
EUC-JP | efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb8efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb84d | 鐓?隆鐔???ゅИ?わ集鐓?隆鐔???ゅИ?わ集M |
UTF-8 | efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb8efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb84d | テδォテつ姪つクテδォテつ姪つクM |
UHC | efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb8efbe83ceb4efbdabefbe83e381a4e5a7aae381a4efbdb84d | 絶꺨댐쉥絶껁겇冶ゃ겇節몌푵灌節ワ푵徇ㅵ㎦徇ㅿ슛M |