同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbdaaefbe83ceb4efbdaaefbe83e381a4efbdb3efbe83ceb4efbdabefbe83e2dfa4e4bd9ae2dfa4efbdb8 | ï¾Î´ï½ªï¾Î´ï½ªï¾ã¤ï½³ï¾Î´ï½«ï¾âߤä½âߤク |
SJIS-WIN | efbe83ceb4efbdaaefbe83ceb4efbdaaefbe83e381a4efbdb3efbe83ceb4efbdabefbe83e2dfa4e4bd9ae2dfa4efbdb8 | ?πエ?ェ?πエ?ェ??▽?ウ?πエ?ォ??゚、菴壺゚、?ク |
EUC-JP | efbe83ceb4efbdaaefbe83ceb4efbdaaefbe83e381a4efbdb3efbe83ceb4efbdabefbe83e2dfa4e4bd9ae2dfa4efbdb8 | 鐓?隆鐔??隆鐔???わ蹴鐓?隆鐔??矍や?矍わ集 |
UTF-8 | efbe83ceb4efbdaaefbe83ceb4efbdaaefbe83e381a4efbdb3efbe83ceb4efbdabefbe83e2dfa4e4bd9ae2dfa4efbdb8 | テδェテδェテつウテδォテ?ߤ佚?ߤク |
UHC | efbe83ceb4efbdaaefbe83ceb4efbdaaefbe83e381a4efbdb3efbe83ceb4efbdabefbe83e2dfa4e4bd9ae2dfa4efbdb8 | 絶꺨댐쉠絶꺨댐쉠絶껁겇節놂푵灌節ワ푵徇ㅴ퐱徇ㅿ슛 |