同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83e381a4efbda2efbe83e381a4e5a7aaceb4efbda6efbe83e381a4efbdb8efbe83e381a4efbdac | ï¾Î´ï½¨ï¾ã¤ï½¢ï¾ã¤å§ªÎ´ï½¦ï¾ã¤ï½¸ï¾ã¤ï½¬ |
SJIS-WIN | efbe83ceb4efbda8efbe83e381a4efbda2efbe83e381a4e5a7aaceb4efbda6efbe83e381a4efbdb8efbe83e381a4efbdac | ?πエ?ィ??▽?「??▽蟋ェホエ?ヲ??▽?ク??▽?ャ |
EUC-JP | efbe83ceb4efbda8efbe83e381a4efbda2efbe83e381a4e5a7aaceb4efbda6efbe83e381a4efbdb8efbe83e381a4efbdac | 鐓?隆鐔???わ就鐓??ゅИ隆鐔???わ集鐓??わ習 |
UTF-8 | efbe83ceb4efbda8efbe83e381a4efbda2efbe83e381a4e5a7aaceb4efbda6efbe83e381a4efbdb8efbe83e381a4efbdac | テδィテつ「テつ姪δヲテつクテつャ |
UHC | efbe83ceb4efbda8efbe83e381a4efbda2efbe83e381a4e5a7aaceb4efbda6efbe83e381a4efbdb8efbe83e381a4efbdac | 絶꺨댐쉔絶껁겇節?푵徇ㅵ㎦灌節?푵徇ㅿ슛絶껁겇節 |