同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83e381a4e6a6b2e381a4e381a5ceb4efbdafefbe83e381a4efbdbdefbe83e381a4efbdaa5a4d | ï¾Î´ï½¨ï¾ã¤æ¦²ã¤ã¥Î´ï½¯ï¾ã¤ï½½ï¾ã¤ï½ªZM |
SJIS-WIN | efbe83ceb4efbda8efbe83e381a4e6a6b2e381a4e381a5ceb4efbdafefbe83e381a4efbdbdefbe83e381a4efbdaa5a4d | ?πエ?ィ??▽讎イ縺、縺・ホエ?ッ??▽?ス??▽?ェZM |
EUC-JP | efbe83ceb4efbda8efbe83e381a4e6a6b2e381a4e381a5ceb4efbdafefbe83e381a4efbdbdefbe83e381a4efbdaa5a4d | 鐓?隆鐔???ゆΣ?ゃ?ノ器蒐鐓??わ十鐓??わ終ZM |
UTF-8 | efbe83ceb4efbda8efbe83e381a4e6a6b2e381a4e381a5ceb4efbdafefbe83e381a4efbdbdefbe83e381a4efbdaa5a4d | テδィテつ榲つづδッテつステつェZM |
UHC | efbe83ceb4efbda8efbe83e381a4e6a6b2e381a4e381a5ceb4efbdafefbe83e381a4efbdbdefbe83e381a4efbdaa5a4d | 絶꺨댐쉔絶껁겇礖꿔겇徇Ξ댐쉴絶껁겇節쏙푵徇ㅿ쉠ZM |