同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83ceb4efbdafefbe83e381a4e581b2e381a4efbda9efbe83ceb4efbdaeefbe83e381a4efbdb8 | ï¾Î´ï½¨ï¾Î´ï½¯ï¾ã¤å²ã¤ï½©ï¾Î´ï½®ï¾ã¤ï½¸ |
SJIS-WIN | efbe83ceb4efbda8efbe83ceb4efbdafefbe83e381a4e581b2e381a4efbda9efbe83ceb4efbdaeefbe83e381a4efbdb8 | ?πエ?ィ?πエ?ッ??▽蛛イ縺、?ゥ?πエ?ョ??▽?ク |
EUC-JP | efbe83ceb4efbda8efbe83ceb4efbdafefbe83e381a4e581b2e381a4efbda9efbe83ceb4efbdaeefbe83e381a4efbdb8 | 鐓?隆鐔??隆鐔???ゅ?蚊?わ秋鐓?隆鐔???わ集 |
UTF-8 | efbe83ceb4efbda8efbe83ceb4efbdafefbe83e381a4e581b2e381a4efbda9efbe83ceb4efbdaeefbe83e381a4efbdb8 | テδィテδッテつ偲つゥテδョテつク |
UHC | efbe83ceb4efbda8efbe83ceb4efbdafefbe83e381a4e581b2e381a4efbda9efbe83ceb4efbdaeefbe83e381a4efbdb8 | 絶꺨댐쉔絶꺨댐쉴絶껁겇癌꿔겇節⑼푵灌節?푵徇ㅿ슛 |