同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83ceb4efbdacefbe83e381a4efbdb0efbe83ceb4efbda7efbe83e2dfa4e582ace2dfa4efbdb8 | ï¾Î´ï½¨ï¾Î´ï½¬ï¾ã¤ï½°ï¾Î´ï½§ï¾âߤå¬âߤク |
SJIS-WIN | efbe83ceb4efbda8efbe83ceb4efbdacefbe83e381a4efbdb0efbe83ceb4efbda7efbe83e2dfa4e582ace2dfa4efbdb8 | ?πエ?ィ?πエ?ャ??▽?ー?πエ?ァ??゚、蛯ャ籬、?ク |
EUC-JP | efbe83ceb4efbda8efbe83ceb4efbdacefbe83e381a4efbdb0efbe83ceb4efbda7efbe83e2dfa4e582ace2dfa4efbdb8 | 鐓?隆鐔??隆鐔???わ衆鐓?隆鐔э?矍ゅ??澆鐔 |
UTF-8 | efbe83ceb4efbda8efbe83ceb4efbdacefbe83e381a4efbdb0efbe83ceb4efbda7efbe83e2dfa4e582ace2dfa4efbdb8 | テδィテδャテつーテδァテ?ߤ催?ߤク |
UHC | efbe83ceb4efbda8efbe83ceb4efbdacefbe83e381a4efbdb0efbe83ceb4efbda7efbe83e2dfa4e582ace2dfa4efbdb8 | 絶꺨댐쉔絶꺨댐쉬絶껁겇節곤푵灌節㏆푵徇ㅵ궗徇ㅿ슛 |