同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83ceb4efbda9efbe83e381a4e6f782ceb4efbda9efbe83e381a4efbdb9efbe83e2dfa4efbdbf4d | ï¾Î´ï½¨ï¾Î´ï½©ï¾ã¤æ÷δゥï¾ã¤ï½¹ï¾âߤソM |
SJIS-WIN | efbe83ceb4efbda8efbe83ceb4efbda9efbe83e381a4e6f782ceb4efbda9efbe83e381a4efbdb9efbe83e2dfa4efbdbf4d | ?πエ?ィ?πエ?ゥ??▽踟ばエ?ゥ??▽?ケ??゚、?ソM |
EUC-JP | efbe83ceb4efbda8efbe83ceb4efbda9efbe83e381a4e6f782ceb4efbda9efbe83e381a4efbdb9efbe83e2dfa4efbdbf4d | 鐓?隆鐔??隆鐔???ゆ?隆鐔???わ醜鐓?矍わ戎M |
UTF-8 | efbe83ceb4efbda8efbe83ceb4efbda9efbe83e381a4e6f782ceb4efbda9efbe83e381a4efbdb9efbe83e2dfa4efbdbf4d | テδィテδゥテつ???δゥテつケテ?ߤソM |
UHC | efbe83ceb4efbda8efbe83ceb4efbda9efbe83e381a4e6f782ceb4efbda9efbe83e381a4efbdb9efbe83e2dfa4efbdbf4d | 絶꺨댐쉔絶꺨댐쉘絶껁겇捻궽댐쉘絶껁겇節뱄푵徇ㅿ슴M |