同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda8efbe83ceb4efbda4efbe83e381a4efbdabefbe83ceb4efbda2efbe83e381a4e5a7aae381a4efbda6 | ï¾Î´ï½¨ï¾Î´ï½¤ï¾ã¤ï½«ï¾Î´ï½¢ï¾ã¤å§ªã¤ï½¦ |
SJIS-WIN | efbe83ceb4efbda8efbe83ceb4efbda4efbe83e381a4efbdabefbe83ceb4efbda2efbe83e381a4e5a7aae381a4efbda6 | ?πエ?ィ?πエ?、??▽?ォ?πエ?「??▽蟋ェ縺、?ヲ |
EUC-JP | efbe83ceb4efbda8efbe83ceb4efbda4efbe83e381a4efbdabefbe83ceb4efbda2efbe83e381a4e5a7aae381a4efbda6 | 鐓?隆鐔??隆鐔わ??わ繍鐓?隆鐔???ゅИ?わ拾 |
UTF-8 | efbe83ceb4efbda8efbe83ceb4efbda4efbe83e381a4efbdabefbe83ceb4efbda2efbe83e381a4e5a7aae381a4efbda6 | テδィテδ、テつォテδ「テつ姪つヲ |
UHC | efbe83ceb4efbda8efbe83ceb4efbda4efbe83e381a4efbdabefbe83ceb4efbda2efbe83e381a4e5a7aae381a4efbda6 | 絶꺨댐쉔絶꺨댐숴絶껁겇節ワ푵灌節?푵徇ㅵ㎦徇ㅿ쉐 |