同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda7efbe83e381a4e6b998e381a4efbdb1efbe83ceb4efbda7efbe83e381a4efbdb8efbe83e381a4efbdb2 | ï¾Î´ï½§ï¾ã¤æ¹ã¤ï½±ï¾Î´ï½§ï¾ã¤ï½¸ï¾ã¤ï½² |
SJIS-WIN | efbe83ceb4efbda7efbe83e381a4e6b998e381a4efbdb1efbe83ceb4efbda7efbe83e381a4efbdb8efbe83e381a4efbdb2 | ?πエ?ァ??▽貉倥▽?ア?πエ?ァ??▽?ク??▽?イ |
EUC-JP | efbe83ceb4efbda7efbe83e381a4e6b998e381a4efbdb1efbe83ceb4efbda7efbe83e381a4efbdb8efbe83e381a4efbdb2 | 鐓?隆鐔э??ゆ??わ襲鐓?隆鐔э??わ集鐓??わ讐 |
UTF-8 | efbe83ceb4efbda7efbe83e381a4e6b998e381a4efbdb1efbe83ceb4efbda7efbe83e381a4efbdb8efbe83e381a4efbdb2 | テδァテつ湘つアテδァテつクテつイ |
UHC | efbe83ceb4efbda7efbe83e381a4e6b998e381a4efbdb1efbe83ceb4efbda7efbe83e381a4efbdb8efbe83e381a4efbdb2 | 絶꺨댐쉑絶껁겇疫섅겇節깍푵灌節㏆푵徇ㅿ슛絶껁겇節 |