同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda6efbe83e381a4efbda2efbe83e381a4e7a6bfceb4efbda9efbe83e381a4e381a5e381a4efbdb8 | ï¾Î´ï½¦ï¾ã¤ï½¢ï¾ã¤ç¦¿Î´ï½©ï¾ã¤ã¥ã¤ï½¸ |
SJIS-WIN | efbe83ceb4efbda6efbe83e381a4efbda2efbe83e381a4e7a6bfceb4efbda9efbe83e381a4e381a5e381a4efbdb8 | ?πエ?ヲ??▽?「??▽遖ソホエ?ゥ??▽縺・縺、?ク |
EUC-JP | efbe83ceb4efbda6efbe83e381a4efbda2efbe83e381a4e7a6bfceb4efbda9efbe83e381a4e381a5e381a4efbdb8 | 鐓?隆鐔???わ就鐓??ょ?隆鐔???ゃ?ャ?わ集 |
UTF-8 | efbe83ceb4efbda6efbe83e381a4efbda2efbe83e381a4e7a6bfceb4efbda9efbe83e381a4e381a5e381a4efbdb8 | テδヲテつ「テつ禿δゥテつづつク |
UHC | efbe83ceb4efbda6efbe83e381a4efbda2efbe83e381a4e7a6bfceb4efbda9efbe83e381a4e381a5e381a4efbdb8 | 絶꺨댐쉐絶껁겇節?푵徇ㅷ┸灌節⑼푵徇ㅳ겈徇ㅿ슛 |