同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe83ceb4efbda4efbe83ceb4efbda1efbe83e381a4e6a6b2ceb4efbda8efbe83e381a4efbda5efbe83e381a4d0ae | ï¾Î´ï½¤ï¾Î´ï½¡ï¾ã¤æ¦²Î´ï½¨ï¾ã¤ï½¥ï¾ã¤Ð® |
SJIS-WIN | efbe83ceb4efbda4efbe83ceb4efbda1efbe83e381a4e6a6b2ceb4efbda8efbe83e381a4efbda5efbe83e381a4d0ae | ?πエ?、?πエ?。??▽讎イホエ?ィ??▽?・??▽ミョ |
EUC-JP | efbe83ceb4efbda4efbe83ceb4efbda1efbe83e381a4e6a6b2ceb4efbda8efbe83e381a4efbda5efbe83e381a4d0ae | 鐓?隆鐔わ?隆鐔¥??ゆΣ隆鐔???わ愁鐓??ば |
UTF-8 | efbe83ceb4efbda4efbe83ceb4efbda1efbe83e381a4e6a6b2ceb4efbda8efbe83e381a4efbda5efbe83e381a4d0ae | テδ、テδ。テつ榲δィテつ・テつЮ |
UHC | efbe83ceb4efbda4efbe83ceb4efbda1efbe83e381a4e6a6b2ceb4efbda8efbe83e381a4efbda5efbe83e381a4d0ae | 絶꺨댐숴絶꺨댐숯絶껁겇礖꽝댐쉔絶껁겇節ο푵徇ㅠ |