同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efbe82e5a5aaefbe82e5a095efbdb4efbe82e5a095efbda8efbe82e8b0b7efbe82e5a095efbda2efbe82e5a095efbdb8 | ï¾å¥ªï¾å ï½´ï¾å ィï¾è°·ï¾å ï½¢ï¾å ク |
SJIS-WIN | efbe82e5a5aaefbe82e5a095efbdb4efbe82e5a095efbda8efbe82e8b0b7efbe82e5a095efbda2efbe82e5a095efbdb8 | ?ょ・ェ?ょ?包スエ?ょ?包スィ?りーキ?ょ?包ス「?ょ?包スク |
EUC-JP | efbe82e5a5aaefbe82e5a095efbdb4efbe82e5a095efbda8efbe82e8b0b7efbe82e5a095efbda2efbe82e5a095efbdb8 | 鐓?絅????鐔器???鐔??莪件???鐔????鐔 |
UTF-8 | efbe82e5a5aaefbe82e5a095efbdb4efbe82e5a095efbda8efbe82e8b0b7efbe82e5a095efbda2efbe82e5a095efbdb8 | ツ奪ツ堕エツ堕ィツ谷ツ堕「ツ堕ク |
UHC | efbe82e5a5aaefbe82e5a095efbdb4efbe82e5a095efbda8efbe82e8b0b7efbe82e5a095efbda2efbe82e5a095efbdb8 | 絶귛ⅹ絶귛젙節댐푴額뺧쉔絶귟갬絶귛젙節?푴額뺧슛 |