同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c40efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c534d | 樂ìì[\樂ìì[\@樂ìì[\樂ìì[\SM |
SJIS-WIN | efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c40efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c534d | ?ソ??鴨[\?ソ??鴨[\@?ソ??鴨[\?ソ??鴨[\SM |
EUC-JP | efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c40efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c534d | 錵酔????[\錵酔????[\@錵酔????[\錵酔????[\SM |
UTF-8 | efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c40efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c534d | 樂숇슛[\樂숇슛[\@樂숇슛[\樂숇슛[\SM |
UHC | efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c40efa6bfec8887ec8a9b5b5cefa6bfec8887ec8a9b5b5c534d | 癲우늾泣?\癲우늾泣?\@癲우늾泣?\癲우늾泣?\SM |